R.O.T
(Running Outta Time)
A WIP auto-running platformer, you must travel through time to escape the clutches of an evil agency.
About:
R.O.T is a project where I was given the opportunity to lead a team of 10 people. This project has been in the works for the past month and a half and is currently still a work in progress.
It’s been a really interesting learning opportunity enabling me to try my hands at coding, animating in Unity, level design, and cutscene implementation.
This labor of love has taught me so much that I will continue to use throughout the rest of my career.
I cannot wait for it to be fully released to the public.
Roles:
Project Management
Production
Game Designer
What I learned:
How to implement cutscenes inside of a Unity scene
How to animate through Unity animation function and using sprite sheets to create the system
How to properly lead a team and break up individuals into groups in order to manage workload